Season 2 · Oct 2 · Patch Notes

Season 2 is live, and launch night was huge. You climbed the ladder so fast that fights barely put up a fight, so this patch makes fish tougher for big parties, gives healers room to shine, makes items hit a lot harder, and gets your rewards on screen in seconds. We also squashed the bugs you found live. Tonight we are testing all of it, so tell us in chat how the fights feel.

New

NEWFight History

Every fight now has a full report on sushidrew.com/fishfight: who won, damage and healing per player, the big moments, and what everyone earned.

NEWTop Healer

The end screen now gives the best healer a shoutout next to the MVP.

NEWPlayer search

Searching for a player on the website now suggests names as you type.

NEWCard packs can start fights

Bits packs and gifted-sub packs now roll for a fight on every card, just like a normal catch.

Fights

Faster results

Rewards were taking so long with big parties that XP sometimes never showed on the end screen.

  • Rewards with 12 players: 39.6 s⇒2.4 s
  • Spoils screen: 3.4 s⇒2.6 s
  • NovaToken roulette now closes 2.4 s after the winner shows
  • Rewards still loading show "..." instead of a guess

Join timer

With stream delay, viewers only had about 10 seconds to type !fight.

  • Join window: 15 s⇒25 s

Tougher fish

Launch night was too easy. Parties of 8 to 12 cleared almost everything and climbed the ladder in one night.

  • Fish health: +10%
  • Damage to fish before their stagger break: -15%
  • Damage to fish while staggered: -20%
  • 1-star fish now swing twice against 9+ players (second swing at half damage)
  • Escort fish can now be up to 1 rung above your catch

Ladder rungs 10 to 19

The higher rungs now get meaner as you climb.

  • Each rung adds +6% chance to hit twice, +1% crit chance, +3% ability damage, and harder crits

Jobs

White Mage

Fish hit harder in big parties, but heals did not grow with them, so healers fell behind.

  • Healing per player past 4: +0%⇒+7% (+56% at 12 players)

Black Mage

Black Mage did far more damage than every other job. Still the top damage dealer, just by less.

  • Basic spell damage: -15%

Fish

Weedle

  • Poison Sting: 2⇒4 poison

Bunby

  • Heli Swoop damage: x1.35⇒x1.6

Dracky

  • Bang damage: x1.1⇒x1.3
  • Frizz damage: x1.9⇒x2.25

Koopa Troopa

Shell Bounce with a Bokoblin in the same fight was wiping full parties.

  • Shell Bounce damage: x0.7⇒x0.6

Daily Modifiers

Shoal Day

Shoal Day was not adding a fish to 1-star fights, and it was too easy when it did.

  • Fish in 1-star fights: 2⇒3
  • Fish health: -38%⇒-20%

Sharper Teeth

  • Fish crit chance: +22%⇒+30%
  • Fish crit damage: x1.5⇒x2.0

Fast Water

It only sped up attacks. Now it lives up to its name.

  • Fish abilities are now 25% faster too

Salvage Tide

  • Your borrowed relic now shows its picture and name on your card when the fight starts

Items

All items

Items felt too weak. Every item works off a share of your stats, so it hits the same at level 1 and level 30.

Blue Shell

  • Damage per shell: 7%⇒15% of max health

Poison Mushroom

  • Poison: about 7%⇒about 45% of max health over 14 s

Bob-omb

The explosion now plays before your health drops, so you see what hit you.

  • Damage: 35%⇒40% of max health
  • Lowest health it can leave you at: 60%⇒50%

Mushroom

  • Max health bonus: +20%⇒+30%

Fire Flower

  • Fireball damage: 70%⇒90% of your attack

Power Star

  • Invincibility: 6 s⇒9 s

Lagging Tail

  • Slow: 10 s⇒14 s

Blooper

  • Blurred aim: 5⇒8 attacks

Fishing and Progress

Fewer fights, more weight

Fights were happening so often that players leveled way faster than planned.

  • Catches that start a fight: 30%⇒20%
  • XP per fight: x4⇒x2
  • Magicite per win: 0-2⇒0-1
  • Fight coins for a 1-star win: 2⇒1

Items

  • Catches that find an item: 10%⇒4%
  • No new item is caught while 3 are already waiting

Short Line

Leveling up now clearly moves your catches up the ladder.

  • Reach above your level: 4⇒5 rungs
  • Reach below your level: 8⇒4 rungs

Bug Fixes

Fixed

  • Fire Flower, Blue Shell and Power Star did nothing in fights
  • XP was sometimes missing from the end screen
  • Relics like the Lurker's Ring could not be equipped on the website
  • Lurker's Ring skipped viewers who were watching but not chatting
  • Lurker's Ring could give 0 fight coins (now at least 1)
  • The fisher's name disappeared during catch reveals
  • The old 2D fishing scene flashed behind the forest
  • !fish worked while the stream was offline

Testing Tonight

Help us tune

These are the big changes. Tell us in chat how they feel.

  • Difficulty: are fights too easy, too hard, or right?
  • Lurker's Ring: wear it, stay quiet, and check you get seated
  • Items: watch for the Bob-omb blast, Blue Shell and Poison Mushroom
  • Short Line: do your catches feel close to your level?
  • Team makeup: parties without a White Mage or a Warrior wipe far more often